Sun of Suns

I put it this way in an interview with Paul Raven

Sun of Suns is pure unabashed fun. Imagine sky above, sky below, infinite blue to all sides peppered with cloud, randomly floating spheres of water and chunks of soil—and you flying free of gravity. This is my world Virga, the perfect playground setting for a pirate adventure—a tale of revenge, betrayal, treasure maps, swordfights and boarding parties, yet set in a world where fish fly and where young, bitter Hayden Griffin zips around on a wingless jet engine mounted with a saddle and handlebars. Hayden’s bent on revenge for the deaths of his parents, but the man he’s targeted is a prominent admiral who hires Hayden as a flyer on a dangerous and possibly illegal trip into the darkened corners of Virga–the empty places collectively known as Winter.

There’s low humour and high drama, massive set-piece battles and intimate moments amongst the clouds. And Sun of Suns is only the first book in a series —there’s much more to come …”

  • Outrageously brilliant and absolutely not to be missed.

    The Kirkus Reviews

  • Mix in one part thrilling action, one part screaming-cool steampunk tech, and one part worldbuilding and you've got Sun of Suns. And oh, what worldbuilding! Schroeder is a master.

    —Cory Doctorow

  • Sun of Suns is a rip-roaring story full of marvellous images and cutting-edge ideas. Schroeder has the rare and invaluable ability to develop wholly new concepts and turn them into compelling narratives. The scientists are already studying Schroeder's ideas. Take him very seriously.

    —Stephen Baxter

  • I loved it. It never slowed down. The background is fascinating and the characters held my attention. It reminded me a little of The Integral Trees, with technology a little more advanced.

    —Larry Niven

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Queen of Candesce